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- const format = require('../format-lines');
- const { capitalize } = require('../../helpers');
- const { TYPES } = require('./Arrays.opts');
- const header = `\
- pragma solidity ^0.8.20;
- import {StorageSlot} from "./StorageSlot.sol";
- import {Math} from "./math/Math.sol";
- /**
- * @dev Collection of functions related to array types.
- */
- `;
- const sort = type => `\
- /**
- * @dev Sort an array of ${type} (in memory) following the provided comparator function.
- *
- * This function does the sorting "in place", meaning that it overrides the input. The object is returned for
- * convenience, but that returned value can be discarded safely if the caller has a memory pointer to the array.
- *
- * NOTE: this function's cost is \`O(n · log(n))\` in average and \`O(n²)\` in the worst case, with n the length of the
- * array. Using it in view functions that are executed through \`eth_call\` is safe, but one should be very careful
- * when executing this as part of a transaction. If the array being sorted is too large, the sort operation may
- * consume more gas than is available in a block, leading to potential DoS.
- */
- function sort(
- ${type}[] memory array,
- function(${type}, ${type}) pure returns (bool) comp
- ) internal pure returns (${type}[] memory) {
- ${
- type === 'bytes32'
- ? '_quickSort(_begin(array), _end(array), comp);'
- : 'sort(_castToBytes32Array(array), _castToBytes32Comp(comp));'
- }
- return array;
- }
- /**
- * @dev Variant of {sort} that sorts an array of ${type} in increasing order.
- */
- function sort(${type}[] memory array) internal pure returns (${type}[] memory) {
- ${type === 'bytes32' ? 'sort(array, _defaultComp);' : 'sort(_castToBytes32Array(array), _defaultComp);'}
- return array;
- }
- `;
- const quickSort = `
- /**
- * @dev Performs a quick sort of a segment of memory. The segment sorted starts at \`begin\` (inclusive), and stops
- * at end (exclusive). Sorting follows the \`comp\` comparator.
- *
- * Invariant: \`begin <= end\`. This is the case when initially called by {sort} and is preserved in subcalls.
- *
- * IMPORTANT: Memory locations between \`begin\` and \`end\` are not validated/zeroed. This function should
- * be used only if the limits are within a memory array.
- */
- function _quickSort(uint256 begin, uint256 end, function(bytes32, bytes32) pure returns (bool) comp) private pure {
- unchecked {
- if (end - begin < 0x40) return;
- // Use first element as pivot
- bytes32 pivot = _mload(begin);
- // Position where the pivot should be at the end of the loop
- uint256 pos = begin;
- for (uint256 it = begin + 0x20; it < end; it += 0x20) {
- if (comp(_mload(it), pivot)) {
- // If the value stored at the iterator's position comes before the pivot, we increment the
- // position of the pivot and move the value there.
- pos += 0x20;
- _swap(pos, it);
- }
- }
- _swap(begin, pos); // Swap pivot into place
- _quickSort(begin, pos, comp); // Sort the left side of the pivot
- _quickSort(pos + 0x20, end, comp); // Sort the right side of the pivot
- }
- }
- /**
- * @dev Pointer to the memory location of the first element of \`array\`.
- */
- function _begin(bytes32[] memory array) private pure returns (uint256 ptr) {
- /// @solidity memory-safe-assembly
- assembly {
- ptr := add(array, 0x20)
- }
- }
- /**
- * @dev Pointer to the memory location of the first memory word (32bytes) after \`array\`. This is the memory word
- * that comes just after the last element of the array.
- */
- function _end(bytes32[] memory array) private pure returns (uint256 ptr) {
- unchecked {
- return _begin(array) + array.length * 0x20;
- }
- }
- /**
- * @dev Load memory word (as a bytes32) at location \`ptr\`.
- */
- function _mload(uint256 ptr) private pure returns (bytes32 value) {
- assembly {
- value := mload(ptr)
- }
- }
- /**
- * @dev Swaps the elements memory location \`ptr1\` and \`ptr2\`.
- */
- function _swap(uint256 ptr1, uint256 ptr2) private pure {
- assembly {
- let value1 := mload(ptr1)
- let value2 := mload(ptr2)
- mstore(ptr1, value2)
- mstore(ptr2, value1)
- }
- }
- `;
- const defaultComparator = `
- /// @dev Comparator for sorting arrays in increasing order.
- function _defaultComp(bytes32 a, bytes32 b) private pure returns (bool) {
- return a < b;
- }
- `;
- const castArray = type => `\
- /// @dev Helper: low level cast ${type} memory array to uint256 memory array
- function _castToBytes32Array(${type}[] memory input) private pure returns (bytes32[] memory output) {
- assembly {
- output := input
- }
- }
- `;
- const castComparator = type => `\
- /// @dev Helper: low level cast ${type} comp function to bytes32 comp function
- function _castToBytes32Comp(
- function(${type}, ${type}) pure returns (bool) input
- ) private pure returns (function(bytes32, bytes32) pure returns (bool) output) {
- assembly {
- output := input
- }
- }
- `;
- const search = `
- /**
- * @dev Searches a sorted \`array\` and returns the first index that contains
- * a value greater or equal to \`element\`. If no such index exists (i.e. all
- * values in the array are strictly less than \`element\`), the array length is
- * returned. Time complexity O(log n).
- *
- * NOTE: The \`array\` is expected to be sorted in ascending order, and to
- * contain no repeated elements.
- *
- * IMPORTANT: Deprecated. This implementation behaves as {lowerBound} but lacks
- * support for repeated elements in the array. The {lowerBound} function should
- * be used instead.
- */
- function findUpperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
- uint256 low = 0;
- uint256 high = array.length;
- if (high == 0) {
- return 0;
- }
- while (low < high) {
- uint256 mid = Math.average(low, high);
- // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
- // because Math.average rounds towards zero (it does integer division with truncation).
- if (unsafeAccess(array, mid).value > element) {
- high = mid;
- } else {
- low = mid + 1;
- }
- }
- // At this point \`low\` is the exclusive upper bound. We will return the inclusive upper bound.
- if (low > 0 && unsafeAccess(array, low - 1).value == element) {
- return low - 1;
- } else {
- return low;
- }
- }
- /**
- * @dev Searches an \`array\` sorted in ascending order and returns the first
- * index that contains a value greater or equal than \`element\`. If no such index
- * exists (i.e. all values in the array are strictly less than \`element\`), the array
- * length is returned. Time complexity O(log n).
- *
- * See C++'s https://en.cppreference.com/w/cpp/algorithm/lower_bound[lower_bound].
- */
- function lowerBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
- uint256 low = 0;
- uint256 high = array.length;
- if (high == 0) {
- return 0;
- }
- while (low < high) {
- uint256 mid = Math.average(low, high);
- // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
- // because Math.average rounds towards zero (it does integer division with truncation).
- if (unsafeAccess(array, mid).value < element) {
- // this cannot overflow because mid < high
- unchecked {
- low = mid + 1;
- }
- } else {
- high = mid;
- }
- }
- return low;
- }
- /**
- * @dev Searches an \`array\` sorted in ascending order and returns the first
- * index that contains a value strictly greater than \`element\`. If no such index
- * exists (i.e. all values in the array are strictly less than \`element\`), the array
- * length is returned. Time complexity O(log n).
- *
- * See C++'s https://en.cppreference.com/w/cpp/algorithm/upper_bound[upper_bound].
- */
- function upperBound(uint256[] storage array, uint256 element) internal view returns (uint256) {
- uint256 low = 0;
- uint256 high = array.length;
- if (high == 0) {
- return 0;
- }
- while (low < high) {
- uint256 mid = Math.average(low, high);
- // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
- // because Math.average rounds towards zero (it does integer division with truncation).
- if (unsafeAccess(array, mid).value > element) {
- high = mid;
- } else {
- // this cannot overflow because mid < high
- unchecked {
- low = mid + 1;
- }
- }
- }
- return low;
- }
- /**
- * @dev Same as {lowerBound}, but with an array in memory.
- */
- function lowerBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
- uint256 low = 0;
- uint256 high = array.length;
- if (high == 0) {
- return 0;
- }
- while (low < high) {
- uint256 mid = Math.average(low, high);
- // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
- // because Math.average rounds towards zero (it does integer division with truncation).
- if (unsafeMemoryAccess(array, mid) < element) {
- // this cannot overflow because mid < high
- unchecked {
- low = mid + 1;
- }
- } else {
- high = mid;
- }
- }
- return low;
- }
- /**
- * @dev Same as {upperBound}, but with an array in memory.
- */
- function upperBoundMemory(uint256[] memory array, uint256 element) internal pure returns (uint256) {
- uint256 low = 0;
- uint256 high = array.length;
- if (high == 0) {
- return 0;
- }
- while (low < high) {
- uint256 mid = Math.average(low, high);
- // Note that mid will always be strictly less than high (i.e. it will be a valid array index)
- // because Math.average rounds towards zero (it does integer division with truncation).
- if (unsafeMemoryAccess(array, mid) > element) {
- high = mid;
- } else {
- // this cannot overflow because mid < high
- unchecked {
- low = mid + 1;
- }
- }
- }
- return low;
- }
- `;
- const unsafeAccessStorage = type => `
- /**
- * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
- *
- * WARNING: Only use if you are certain \`pos\` is lower than the array length.
- */
- function unsafeAccess(${type}[] storage arr, uint256 pos) internal pure returns (StorageSlot.${capitalize(
- type,
- )}Slot storage) {
- bytes32 slot;
- // We use assembly to calculate the storage slot of the element at index \`pos\` of the dynamic array \`arr\`
- // following https://docs.soliditylang.org/en/v0.8.20/internals/layout_in_storage.html#mappings-and-dynamic-arrays.
- /// @solidity memory-safe-assembly
- assembly {
- mstore(0, arr.slot)
- slot := add(keccak256(0, 0x20), pos)
- }
- return slot.get${capitalize(type)}Slot();
- }`;
- const unsafeAccessMemory = type => `
- /**
- * @dev Access an array in an "unsafe" way. Skips solidity "index-out-of-range" check.
- *
- * WARNING: Only use if you are certain \`pos\` is lower than the array length.
- */
- function unsafeMemoryAccess(${type}[] memory arr, uint256 pos) internal pure returns (${type} res) {
- assembly {
- res := mload(add(add(arr, 0x20), mul(pos, 0x20)))
- }
- }
- `;
- const unsafeSetLength = type => `
- /**
- * @dev Helper to set the length of an dynamic array. Directly writing to \`.length\` is forbidden.
- *
- * WARNING: this does not clear elements if length is reduced, of initialize elements if length is increased.
- */
- function unsafeSetLength(${type}[] storage array, uint256 len) internal {
- assembly {
- sstore(array.slot, len)
- }
- }`;
- // GENERATE
- module.exports = format(
- header.trimEnd(),
- 'library Arrays {',
- 'using StorageSlot for bytes32;',
- // sorting, comparator, helpers and internal
- sort('bytes32'),
- TYPES.filter(type => type !== 'bytes32').map(sort),
- quickSort,
- defaultComparator,
- TYPES.filter(type => type !== 'bytes32').map(castArray),
- TYPES.filter(type => type !== 'bytes32').map(castComparator),
- // lookup
- search,
- // unsafe (direct) storage and memory access
- TYPES.map(unsafeAccessStorage),
- TYPES.map(unsafeAccessMemory),
- TYPES.map(unsafeSetLength),
- '}',
- );
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