contract EnumDefinitions {
    enum Empty {}
    enum ActionChoices {
        GoLeft,
        GoRight,
        GoStraight,
        SitStill
    }
    enum States {
        State1,
        State2,
        State3,
        State4,
        State5,
        State6,
        State7,
        State8,
        State9
    }
}
