瀏覽代碼

avcodec: add ADPCM IMA XBOX decoder

Paul B Mahol 1 年之前
父節點
當前提交
c3083b3266
共有 9 個文件被更改,包括 61 次插入2 次删除
  1. 1 0
      Changelog
  2. 1 0
      doc/general_contents.texi
  3. 1 0
      libavcodec/Makefile
  4. 41 0
      libavcodec/adpcm.c
  5. 1 0
      libavcodec/allcodecs.c
  6. 7 0
      libavcodec/codec_desc.c
  7. 1 0
      libavcodec/codec_id.h
  8. 6 0
      libavcodec/utils.c
  9. 2 2
      libavcodec/version.h

+ 1 - 0
Changelog

@@ -7,6 +7,7 @@ version <next>:
 - RealVideo 6.0 decoder
 - OpenMAX encoders deprecated
 - libx265 alpha layer encoding
+- ADPCM IMA Xbox decoder
 
 version 7.1:
 - Raw Captions with Time (RCWT) closed caption demuxer

+ 1 - 0
doc/general_contents.texi

@@ -1233,6 +1233,7 @@ following image formats are supported:
 @item ADPCM IMA Duck DK4     @tab     @tab  X
     @tab Used in some Sega Saturn console games.
 @item ADPCM IMA Radical      @tab     @tab  X
+@item ADPCM IMA Xbox         @tab     @tab  X
 @item ADPCM Microsoft        @tab  X  @tab  X
 @item ADPCM MS IMA           @tab  X  @tab  X
 @item ADPCM Nintendo Gamecube AFC  @tab     @tab  X

+ 1 - 0
libavcodec/Makefile

@@ -977,6 +977,7 @@ OBJS-$(CONFIG_ADPCM_IMA_WAV_DECODER)      += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_IMA_WAV_ENCODER)      += adpcmenc.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_IMA_WS_DECODER)       += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_IMA_WS_ENCODER)       += adpcmenc.o adpcm_data.o
+OBJS-$(CONFIG_ADPCM_IMA_XBOX_DECODER)     += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_MS_DECODER)           += adpcm.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_MS_ENCODER)           += adpcmenc.o adpcm_data.o
 OBJS-$(CONFIG_ADPCM_MTAF_DECODER)         += adpcm.o adpcm_data.o

+ 41 - 0
libavcodec/adpcm.c

@@ -307,6 +307,10 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
             avctx->block_align != 17 * avctx->ch_layout.nb_channels)
             return AVERROR_INVALIDDATA;
         break;
+    case AV_CODEC_ID_ADPCM_IMA_XBOX:
+        if (avctx->bits_per_coded_sample != 4)
+            return AVERROR_INVALIDDATA;
+        break;
     case AV_CODEC_ID_ADPCM_ZORK:
         if (avctx->bits_per_coded_sample != 8)
             return AVERROR_INVALIDDATA;
@@ -321,6 +325,7 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx)
     case AV_CODEC_ID_ADPCM_IMA_DAT4:
     case AV_CODEC_ID_ADPCM_IMA_QT:
     case AV_CODEC_ID_ADPCM_IMA_WAV:
+    case AV_CODEC_ID_ADPCM_IMA_XBOX:
     case AV_CODEC_ID_ADPCM_4XM:
     case AV_CODEC_ID_ADPCM_XA:
     case AV_CODEC_ID_ADPCM_XMD:
@@ -979,6 +984,15 @@ static int get_nb_samples(AVCodecContext *avctx, GetByteContext *gb,
             return AVERROR_INVALIDDATA;
         nb_samples = 1 + (buf_size - 4 * ch) / (bsize * ch) * bsamples;
         ) /* End of CASE */
+    CASE(ADPCM_IMA_XBOX,
+        int bsize = ff_adpcm_ima_block_sizes[avctx->bits_per_coded_sample - 2];
+        int bsamples = ff_adpcm_ima_block_samples[avctx->bits_per_coded_sample - 2];
+        if (avctx->block_align > 0)
+            buf_size = FFMIN(buf_size, avctx->block_align);
+        if (buf_size < 4 * ch)
+            return AVERROR_INVALIDDATA;
+        nb_samples = (buf_size - 4 * ch) / (bsize * ch) * bsamples + 1;
+        ) /* End of CASE */
     case AV_CODEC_ID_ADPCM_MS:
         if (avctx->block_align > 0)
             buf_size = FFMIN(buf_size, avctx->block_align);
@@ -1197,6 +1211,32 @@ static int adpcm_decode_frame(AVCodecContext *avctx, AVFrame *frame,
             }
         }
         ) /* End of CASE */
+    CASE(ADPCM_IMA_XBOX,
+        for (int i = 0; i < channels; i++) {
+            ADPCMChannelStatus *cs = &c->status[i];
+            cs->predictor = samples_p[i][0] = sign_extend(bytestream2_get_le16u(&gb), 16);
+
+            cs->step_index = sign_extend(bytestream2_get_le16u(&gb), 16);
+            if (cs->step_index > 88u) {
+                av_log(avctx, AV_LOG_ERROR, "ERROR: step_index[%d] = %i\n",
+                       i, cs->step_index);
+                return AVERROR_INVALIDDATA;
+            }
+        }
+
+        for (int n = 0; n < (nb_samples-1) / 8; n++) {
+            for (int i = 0; i < channels; i++) {
+                ADPCMChannelStatus *cs = &c->status[i];
+                samples = &samples_p[i][1 + n * 8];
+                for (int m = 0; m < 8; m += 2) {
+                    int v = bytestream2_get_byteu(&gb);
+                    samples[m    ] = adpcm_ima_expand_nibble(cs, v & 0x0F, 3);
+                    samples[m + 1] = adpcm_ima_expand_nibble(cs, v >> 4  , 3);
+                }
+            }
+        }
+        frame->nb_samples--;
+        ) /* End of CASE */
     CASE(ADPCM_4XM,
         for (int i = 0; i < channels; i++)
             c->status[i].predictor = sign_extend(bytestream2_get_le16u(&gb), 16);
@@ -2404,6 +2444,7 @@ ADPCM_DECODER(ADPCM_IMA_SMJPEG,  sample_fmts_s16,  adpcm_ima_smjpeg,  "ADPCM IMA
 ADPCM_DECODER(ADPCM_IMA_ALP,     sample_fmts_s16,  adpcm_ima_alp,     "ADPCM IMA High Voltage Software ALP")
 ADPCM_DECODER(ADPCM_IMA_WAV,     sample_fmts_s16p, adpcm_ima_wav,     "ADPCM IMA WAV")
 ADPCM_DECODER(ADPCM_IMA_WS,      sample_fmts_both, adpcm_ima_ws,      "ADPCM IMA Westwood")
+ADPCM_DECODER(ADPCM_IMA_XBOX,    sample_fmts_s16p, adpcm_ima_xbox,    "ADPCM IMA Xbox")
 ADPCM_DECODER(ADPCM_MS,          sample_fmts_both, adpcm_ms,          "ADPCM Microsoft")
 ADPCM_DECODER(ADPCM_MTAF,        sample_fmts_s16p, adpcm_mtaf,        "ADPCM MTAF")
 ADPCM_DECODER(ADPCM_PSX,         sample_fmts_s16p, adpcm_psx,         "ADPCM Playstation")

+ 1 - 0
libavcodec/allcodecs.c

@@ -686,6 +686,7 @@ extern const FFCodec ff_adpcm_ima_wav_encoder;
 extern const FFCodec ff_adpcm_ima_wav_decoder;
 extern const FFCodec ff_adpcm_ima_ws_encoder;
 extern const FFCodec ff_adpcm_ima_ws_decoder;
+extern const FFCodec ff_adpcm_ima_xbox_decoder;
 extern const FFCodec ff_adpcm_ms_encoder;
 extern const FFCodec ff_adpcm_ms_decoder;
 extern const FFCodec ff_adpcm_mtaf_decoder;

+ 7 - 0
libavcodec/codec_desc.c

@@ -2597,6 +2597,13 @@ static const AVCodecDescriptor codec_descriptors[] = {
         .long_name = NULL_IF_CONFIG_SMALL("ADPCM Konami XMD"),
         .props     = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
     },
+    {
+        .id        = AV_CODEC_ID_ADPCM_IMA_XBOX,
+        .type      = AVMEDIA_TYPE_AUDIO,
+        .name      = "adpcm_ima_xbox",
+        .long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Xbox"),
+        .props     = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY,
+    },
 
     /* AMR */
     {

+ 1 - 0
libavcodec/codec_id.h

@@ -422,6 +422,7 @@ enum AVCodecID {
     AV_CODEC_ID_ADPCM_IMA_MOFLEX,
     AV_CODEC_ID_ADPCM_IMA_ACORN,
     AV_CODEC_ID_ADPCM_XMD,
+    AV_CODEC_ID_ADPCM_IMA_XBOX,
 
     /* AMR */
     AV_CODEC_ID_AMR_NB = 0x12000,

+ 6 - 0
libavcodec/utils.c

@@ -558,6 +558,7 @@ int av_get_bits_per_sample(enum AVCodecID codec_id)
         return 3;
     case AV_CODEC_ID_ADPCM_SBPRO_4:
     case AV_CODEC_ID_ADPCM_IMA_WAV:
+    case AV_CODEC_ID_ADPCM_IMA_XBOX:
     case AV_CODEC_ID_ADPCM_IMA_QT:
     case AV_CODEC_ID_ADPCM_SWF:
     case AV_CODEC_ID_ADPCM_MS:
@@ -720,6 +721,11 @@ static int get_audio_frame_duration(enum AVCodecID id, int sr, int ch, int ba,
                 int blocks = frame_bytes / ba;
                 int64_t tmp = 0;
                 switch (id) {
+                case AV_CODEC_ID_ADPCM_IMA_XBOX:
+                    if (bps != 4)
+                        return 0;
+                    tmp = blocks * ((ba - 4 * ch) / (bps * ch) * 8);
+                    break;
                 case AV_CODEC_ID_ADPCM_IMA_WAV:
                     if (bps < 2 || bps > 5)
                         return 0;

+ 2 - 2
libavcodec/version.h

@@ -29,8 +29,8 @@
 
 #include "version_major.h"
 
-#define LIBAVCODEC_VERSION_MINOR  27
-#define LIBAVCODEC_VERSION_MICRO 101
+#define LIBAVCODEC_VERSION_MINOR  28
+#define LIBAVCODEC_VERSION_MICRO 100
 
 #define LIBAVCODEC_VERSION_INT  AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
                                                LIBAVCODEC_VERSION_MINOR, \