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@@ -120,9 +120,10 @@ static void dxva2_destroy_decoder(AVCodecContext *s)
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{
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InputStream *ist = s->opaque;
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DXVA2Context *ctx = ist->hwaccel_ctx;
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+ int i;
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if (ctx->surfaces) {
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- for (int i = 0; i < ctx->num_surfaces; i++) {
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+ for (i = 0; i < ctx->num_surfaces; i++) {
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if (ctx->surfaces[i])
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IDirect3DSurface9_Release(ctx->surfaces[i]);
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}
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