github-actions[bot] 05e7fe0668 [0.21] Publish packages (#205) 1 yıl önce
..
bin b4272aada3 Use commonjs package type (#17) 1 yıl önce
src a6849d36a8 [0.21] Fix: kinobi error does not use optional account instruction name but InstructionNode (#204) 1 yıl önce
test bcf6a23fa0 Replace __DEV__ with NODE_ENV is not production (#102) 1 yıl önce
.gitignore da5b2883a6 Add errors package (#6) 1 yıl önce
.prettierignore bb2289e537 Make prettier ignore CHANGELOG.md files 1 yıl önce
CHANGELOG.md 05e7fe0668 [0.21] Publish packages (#205) 1 yıl önce
LICENSE da5b2883a6 Add errors package (#6) 1 yıl önce
README.md c4207cb582 Add package documentation — Part 1: errors, library and nodes (#104) 1 yıl önce
package.json 05e7fe0668 [0.21] Publish packages (#205) 1 yıl önce
tsconfig.declarations.json da5b2883a6 Add errors package (#6) 1 yıl önce
tsconfig.json da5b2883a6 Add errors package (#6) 1 yıl önce

README.md

Kinobi ➤ Errors

npm npm-downloads

This package defines a KinobiError class that accepts a specific error code and a context object based on that code. It enables us to catch and handle errors in a more structured way.

Installation

pnpm install @kinobi-so/errors

[!NOTE] This package is included in the main kinobi package. Meaning, you already have access to its content if you are installing Kinobi this way.

> pnpm install kinobi
> ```

## Reading error messages

### In development mode

When the `NODE_ENV` environment variable is not set to `"production"`, every error message will be included in the bundle. As such, you will be able to read them in plain language wherever they appear.

### In production mode

On the other hand, when `NODE_ENV` is set to `"production"`, error messages will be stripped from the bundle to save space. Only the error code will appear when an error is encountered. Follow the instructions in the error message to convert the error code back to the human-readable error message.

For instance, to recover the error text for the error with code `123`:

shell npx @kinobi-so/errors decode -- 123


## Catching errors

When you catch a `KinobiError` and assert its error code using `isKinobiError()`, TypeScript will refine the error's context to the type associated with that error code. You can use that context to render useful error messages, or to make context-aware decisions that help your application to recover from the error.

ts import { KINOBI_ERROR__UNEXPECTED_NODE_KIND, isKinobiError } from '@kinobi-so/errors';

try {

const kinobi = createFromJson(jsonIdl);

} catch (e) {

if (isKinobiError(e, KINOBI_ERROR__UNEXPECTED_NODE_KIND)) {
    const { expectedKinds, kind, node } = e.context;
    // ...
} else if (isKinobiError(e, KINOBI_ERROR__VERSION_MISMATCH)) {
    const { kinobiVersion, rootVersion } = e.context;
    // ...
} else {
    throw e;
}

} ```

Contributing

Adding a new error

To add a new error in Kinobi, follow these steps:

  1. Add a new exported error code constant to src/codes.ts. Find the most appropriate group for your error and ensure it is appended to the end of that group.
  2. Add that new constant to the KinobiErrorCode union in src/codes.ts.
  3. If you would like the new error to encapsulate context about the error itself define that context in src/context.ts.
  4. Add the error's message to src/messages.ts. Any context values that you defined above will be interpolated into the message wherever you write $key, where key is the index of a value in the context (eg. 'Unrecognized node `$kind`.').
  5. Publish a new version of @kinobi-so/errors using changesets — maintainers will handle this via tha changesets CI workflow.
  6. Bump the version of @kinobi-so/errors or kinobi in the consumer package from which the error is thrown.

Removing an error message

  • Don't remove errors.
  • Don't change the meaning of an error message.
  • Don't change or reorder error codes.
  • Don't change or remove members of an error's context.

When an older client throws an error, we want to make sure that they can always decode the error. If you make any of the changes above, old clients will, by definition, not have received your changes. This could make the errors that they throw impossible to decode going forward.