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- import { Program, IdlAccounts, BN } from "@coral-xyz/anchor"
- import { ExtensionNft, IDL } from "../idl/extension_nft"
- import { clusterApiUrl, Connection, PublicKey } from "@solana/web3.js"
- import { WrappedConnection } from "./wrappedConnection";
- export const CONNECTION = new WrappedConnection(process.env.NEXT_PUBLIC_RPC ? process.env.NEXT_PUBLIC_RPC : 'https://rpc.magicblock.app/devnet', {
- wsEndpoint: process.env.NEXT_PUBLIC_WSS_RPC ? process.env.NEXT_PUBLIC_WSS_RPC : "wss://rpc.magicblock.app/devnet",
- commitment: 'confirmed'
- });
- export const METAPLEX_READAPI = "https://devnet.helius-rpc.com/?api-key=78065db3-87fb-431c-8d43-fcd190212125";
- // Here you can basically use what ever seed you want. For example one per level or city or whatever.
- export const GAME_DATA_SEED = "level_2";
- // ExtensionNft game program ID
- const programId = new PublicKey("H31ofLpWqeAzF2Pg54HSPQGYifJad843tTJg8vCYVoh3")
- // Create the program interface using the idl, program ID, and provider
- export const program = new Program<ExtensionNft>(IDL, programId, {
- connection: CONNECTION,
- })
- export const [gameDataPDA] = PublicKey.findProgramAddressSync(
- [Buffer.from(GAME_DATA_SEED, "utf8")],
- program.programId
- )
- // Player Data Account Type from Idl
- export type PlayerData = IdlAccounts<ExtensionNft>["playerData"]
- export type GameData = IdlAccounts<ExtensionNft>["gameData"]
- // Constants for the game
- export const TIME_TO_REFILL_ENERGY: BN = new BN(60)
- export const MAX_ENERGY = 100
- export const ENERGY_PER_TICK: BN = new BN(1)
- export const TOTAL_WOOD_AVAILABLE: BN = new BN(100000)
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