// Objects pub struct Game { pub name: String, pub tickets: u32, pub tries: u32, pub prize: String, } const DEFAULT_TICKETS_TO_PLAY: u32 = 3; impl Game { pub fn new(name: String, tries: u32, prize: String) -> Game { Game { name, tickets: DEFAULT_TICKETS_TO_PLAY, tries, prize, } } } pub fn get_games() -> Vec { return vec![ Game::new("Ring Toss".to_string(), 5, "teddy bear".to_string()), Game::new("I Got It!".to_string(), 12, "goldfish".to_string()), Game::new("Ladder Climb".to_string(), 1, "popcorn bucket".to_string()), ] }