use steel::*; #[repr(u8)] #[derive(Clone, Copy, Debug, Eq, PartialEq, TryFromPrimitive)] pub enum HandInstruction { PullLever = 0, } #[repr(C)] #[derive(Clone, Copy, Debug, Pod, Zeroable)] pub struct PullLever { pub name: [u8; 32], } instruction!(HandInstruction, PullLever);